Safety and Expectations
Creating a safe and enjoyable gaming environment for everyone.
Table Safety
Before Play Begins
Establish these safety tools with your group:
Lines and Veils
- Lines: Content that won't appear in the game at all
- Veils: Content that might happen "off-screen" but won't be detailed
X-Card System
- Anyone can hold up an X-card (physical or say "X-card") to pause and edit content
- No questions asked, no explanations required
- The group adjusts and moves forward
Safety Check-ins
- Regular "thumbs up/down" checks during play
- "How is everyone doing?" breaks in intense scenes
Common Content Considerations
Discuss these topics before play: - Violence level: How graphic should combat be? - Mature themes: Romance, politics, religion - Personal triggers: Individual sensitivities - Character death: Is it possible? How is it handled?
Social Expectations
Player Responsibilities
- Attend regularly: Commit to the schedule you agree to
- Communicate: Let the group know if you can't make it
- Participate: Engage with the story and other characters
- Share spotlight: Give everyone chances to shine
- Stay engaged: Put phones away during play
Game Master Responsibilities
- Prepare: Know the rules and have material ready
- Include everyone: Make sure all players get spotlight time
- Listen: Pay attention to player feedback and comfort
- Adapt: Adjust the game based on what the group enjoys
- Enforce safety: Use safety tools when needed
Group Responsibilities
- Respect: Treat everyone with kindness and consideration
- Collaborate: Work together to tell great stories
- Communicate: Address problems constructively
- Have fun: Remember this is a game for everyone's enjoyment
Character Expectations
Creating Characters for Group Play
- Team players: Characters should want to work with the group
- Shared goals: Find reasons to pursue common objectives
- Complementary skills: Cover different areas so everyone contributes
- Interesting flaws: Imperfections create better stories than perfection
Avoiding Problem Characters
Don't create: - Lone wolves: Characters who refuse to work with others - Disruptive personalities: Characters whose behavior hurts group fun - Spotlight hogs: Characters who try to be the center of everything - Rules lawyers: Characters obsessed with mechanical optimization over story
Do create: - Motivated individuals: Characters with clear goals and drives - Flawed heroes: Characters with weaknesses that create drama - Team contributors: Characters who enhance group dynamics - Evolving personalities: Characters who can grow and change
Consent and Boundaries
Ongoing Consent
- Check in regularly: "How is everyone feeling about this?"
- Adjust as needed: Boundaries can change over time
- No pressure: Never pressure anyone to engage with uncomfortable content
- Multiple options: Provide different ways to handle situations
Handling Mistakes
- Acknowledge: "I'm sorry, I didn't realize that was over a line"
- Adjust: "Let's back up and try that differently"
- Learn: "I'll remember that for next time"
- Move forward: Don't dwell on mistakes, focus on improvement
Game Tone and Style
Setting Expectations
Discuss these elements: - Seriousness level: Comedy vs. drama vs. mixed - Power level: How epic should characters be? - Lethality: How dangerous is the world? - Themes: What kinds of stories do you want to tell?
Norse-Influenced Themes
Consider how these traditional Norse concepts fit your game: - Honor: How important is reputation? - Fate: Are destinies predetermined? - Heroism: What makes someone heroic? - Community: How important are family/clan bonds?
Practical Considerations
Scheduling
- Regular time: Consistent schedule works better than sporadic play
- Session length: 3-4 hours is typical for most groups
- Missed sessions: How to handle absent players
- Breaks: Include breaks for food, discussion, and rest
Communication Tools
- Group chat: For scheduling and quick questions
- Session notes: Someone should track what happened
- Feedback: Regular check-ins about how the game is going
- Rules questions: How to handle disputes or confusion
Physical Space
- Comfortable seating: Everyone needs a good spot
- Table space: Room for dice, sheets, and snacks
- Noise level: Consider neighbors and household members
- Supplies: Dice, pencils, paper, and reference materials
Digital Play Considerations
Online Gaming
- Platform choice: Discord, Roll20, Foundry, etc.
- Camera use: Video on/off policies
- Audio quality: Good microphones help communication
- Backup plans: What if technology fails?
Hybrid Play
- Mixed groups: Some players online, some in person
- Extra coordination: More complex but can work well
- Technology needs: Cameras, microphones, screen sharing
When Problems Arise
Addressing Issues
- Address quickly: Don't let problems fester
- Private first: Talk to individuals before group discussions
- Focus on behavior: Not personality or character attacks
- Seek solutions: Work together to fix problems
- Know when to stop: Some problems can't be fixed
Common Solutions
- Adjust the game: Change tone, content, or rules
- Change character: Retire problematic characters
- Take a break: Sometimes people need time away
- Change groups: Not every group is right for every person
Building a Great Gaming Culture
Positive Habits
- Celebrate successes: Acknowledge great moments and good play
- Learn together: Help each other understand rules and setting
- Share resources: Books, dice, ideas, and inspiration
- Plan together: Involve everyone in campaign planning
Long-term Success
- Regular check-ins: How is the campaign going?
- Evolve together: Let the group grow and change
- Try new things: Experiment with different styles and stories
- Make memories: Focus on creating shared experiences
Remember: The goal is for everyone to have fun telling great stories together. Everything else is just details that serve that purpose.